people, that in the Old Age, queens had warred with one another until they nearly destroyed civilization. Finally, in desperation, they subsumed their aggression into the Quis. He believed her, but he also saw what they had achieved, a millennium of peace, one that ended when he came to their world.
Kelric would never forget the windriders battling in the sky or Karn roaring in flames. In that chaos, he had stolen a rider and escaped. By then, he had known all too well why the Cobans wanted the Restriction. If he, only one person, could have such a dramatic effect, what would happen if the Skolian Imperialate came to Coba in full force? He had sworn that day to protect his children, Ixpar, and Coba.
Which was why he had to go back.
The voice droned on the ship's comm. "Identify yourself immediately. This world is Restricted. Identify yourself . . ."
The automated message kept repeating, an eerie reminder of the day, ten years ago, when Kelric had flown to this starport so he could escape Coba. It was the only warning anyone received, either in space or on-planet. The port was fully automated and usually empty. ISC didn't care who landed as long as they stayed in the port. Any Skolian who entered the Restricted zone, which consisted of the entire planet outside of the port, essentially ceased to exist. Kelric doubted anyone in ISC bothered to keep track, though. It would matter only if the Cobans held someone against his will. Unfortunately, they had done exactly that with him, for eighteen years. It had nearly killed him.
Had ISC discovered the Cobans had imprisoned a Ruby prince, they would have considered it an act of aggression subject to military reprisals. They would have put the Cobans under martial law, prosecuted the Managers involved, absorbed Coba into the Imperialate, and never realized until too late, if ever, that they had destroyed a remarkable culture. He had the authority now to prevent the military actions, but he couldn't stop his family from turning their relentless focus here if anyone discovered his interest—which they might if the port recorded his landing. So he wouldn't go to the port.
"Mace," he said. "Get a map of the Coban Estates from the port. Hide your presence from the mesh system there."
"Accessing." Then Mace said, "The files are locked."
"Use my keys." His security should top any port safeguards.
"I have the map," Mace said.
"They're keeping Jeremiah Coltman in a city called Viasa," Kelric said. "It's in the Upper Teotec Mountains, the most northeast Estate." He was fortunate it was the Viasa Manager who had bought Jeremiah's contract. Kelric had never been to Viasa, and his inviolable seclusion in the Calanya of other Estates meant that none of Viasa's citizens had ever seen him.
"I've identified a city that fits your description," Mace said. "But it's called Tehnsa."
"Oh. That's right." He had forgotten. "Viasa is below Tehnsa, near Greyrock Falls and the Viasa-Tehnsa Dam."
"I have the coordinates," Mace said.
A holomap formed to Kelric's left, a dramatic image of the towering Upper Teotec Mountains. The winds in those peaks were brutal. His ship was a Dalstern scout, designed for flight in planetary terrains as well as space, but it would need guidance. At least Coba had aircraft beacons. Although their culture had backslid during their millennia of isolation, they had redeveloped some technology even before ISC rediscovered them. Their windriders were small but respectable aircraft.
"The dam has a beacon that can guide us," Kelric said.
"I can't find it," Mace said. "And this map is wrong. We're passing over what appears to be Tehnsa, but the map places it southwest of here."
Kelric frowned. Although Mace continuously updated the holomap, it could only calculate the changes as fast as the scout's sensors could provide data about the mountains.
"How are you handling the winds?" Kelric asked.
"So far, fine. They're increasing, though, as we go
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