new players will arrive, begging for bodies, for rebirth, for another chance, and tomorrow Khar's ships will land with a new load of prizes, and all your moral certainties will be tested, and tested again, and twisted to new shapes. Tomorrow Khar and Jonas or Sebastien Cayle will decide that they have waited long enough, and you'll taste the honeyed treason of their kiss, and perhaps you'll win, or perhaps you'll lose. There's no certainty to it. But there's one sure thing I can promise. On the day after tomorrow, long years from now though they will not seem long once passed, death will begin to grow inside you. The seed is already planted. Perhaps it will be some disease blooming in one of those small sweet breasts Rannar would so dearly love to suckle, perhaps a fine thin wire pulled tight across your throat as you sleep, perhaps a sudden solar flare that will burn this planet clean. It will come, though, and sooner than you think."
“I accept it,” she said. She smiled as she spoke; I think she really meant it. “All of it, every part. Life and death. I have been without it for a long time, Wis—Kleronomas."
“Already you're forgetting things,” I observed. “Every day you will lose more. Today we both remember. We remember the crystal caverns of Eris, the first ship we ever served on, the lines of our father's face. We remember what Tomas Chung said when we decided not to turn back to Avalon, and the other words he said as he lay dying. We remember the last woman we ever made love to, the shape and smell of her, the taste of her breasts, the noises she made when we pleasured her. She's been dead and gone eight hundred years, but she lives in our memories. But she's dying in yours, isn't she? Today you are Kleronomas. Yet I am him as well, and I am Cyrain of Ash, and a small part of me is still our ghost, poor sad man. But when tomorrow comes, I'll hold tight to all I am, and you, you'll be the mindlord, or perhaps just a sex-slave in some perfumed brothel on Cymeranth, or a scholar on Avalon, but in any case a different person than you are now."
She understood; she accepted. “So you'll play the game of mind forever,” she said, “and I will never die."
“You will die,” I pointed out. “Most certainly. Kleronomas is immortal."
“And Cyrain of Ash."
“Her too. Yes."
“What will you do?” she asked me.
I went to the window. The glass flower was there, in its simple wooden vase, its petals refracting the light. I looked up at the source of that light, the brilliant sun of Croan'dhenni burning in the clear midday sky. I could look straight into it now, could focus on the sunspots and the flaming towers of its prominences. I made a small conscious adjustment to the crystal lenses of my eyes, and the empty sky was full of stars, more stars than I had ever seen before, more stars than I could possibly have imagined.
“Do?” I said, still gazing up at those secret starfields, visible to me alone. They brought to mind my obsidian mosaic. “There are worlds I've never been to,” I told my sister-twin, father, daughter, enemy, mirror-image, whatever she was. “There are things I don't yet know, stars that even now I cannot see. What will I do? Everything. To begin with, everything."
As I spoke, a fat striped insect flew through the open window on six gossamer wings that trilled the air too fast for human sight, though I could count every languid beat if I so chose. It landed briefly on my glass flower, found neither scent nor pollen, and slipped back outside. I watched it go, growing smaller and smaller, dwindling in the distance, until at last I had telescoped my vision to the maximum, and the small dying bug was lost among the swamps and stars.
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