With a .22, you might have to get a little too close for comfort, a fact that could increase stress and degrade the odds of a kill. By the same token, the lack of power in a round fired by a .22 has been called a blessing in disguise. Without the force to punch through the back of a zombieâs skull, .22 bullets have been known to ricochet inside the brain case, doing as much damage as any .45. So when it comes time to arm yourself against a looming zombie menace, do not discount the small, almost toylike nature of this nimble, efficient firearm.
9. A CCESSORIES
Silencers, if attainable, can be a vital attachment to your firearm. Their ability to muffle noise obviates the need for a bow, sling, or other non-ballistic weapon (essential if on the move).
A telescopic sight can increase aim immeasurably, especially for long-range sniper attacks. Laser sights, on the surface, may be your best bet. After all, how hard is it to place a red dot on a ghoulâs forehead? The disadvantage is limited battery life. The same goes for night-vision scopes. Although they allow for accurate, long-range hits on zombies after dark, they become nothing more than useless black tubes when the power runs out. Conventional glass and metal sights are the preferable accessory. They may not be fancy, and they may lack the cachet of electronics, but these basic instruments will never let you down.
RANGE versus ACCURACY
Studies have shown that, given the trauma of battle, the closer a human is to a zombie, the wilder his shooting will be. When practicing with your firearm(s), establish a maximum range for repeated accuracy. Practice against moving targets in ideal (stress-free) conditions. Once that range is fixed, divide it by half. This will be your effective kill zone during an actual attack. Make sure the undead do not move closer than this zone, as your accuracy will erode. If engaging a group, make sure to hit those that enter the zone
first
before dispatching the others. Do not discount this advice no matter what your previous experience has been. Street-hardened police officers, decorated combat veterans, even âcold-bloodedâ murderers have ended up as well-chewed meat because they believed in their ânervesâ and not their training.
EXPLOSIVES
Question: What could be better than hurling a hand grenade at a mass of approaching zombies? Answer: almost anything. Anti-personnel explosives kill mainly by shrapnel, metal shards tearing through vital organs. As this will not affect zombies, and the chance of shrapnel penetrating the skull is slim, grenades, bombs, and other explosive tools are inefficient weapons.
These devices should not be completely discounted, though. For blasting through doors, creating instant barricades, or even scattering zombie mobs, nothing works better than a jar of gunpowder.
FIRE
The living dead have no fear of fire. Waving an open flame in a ghoulâs face will do nothing to slow or impede its advance. Zombies who have caught fire will neither notice nor react to the engulfing flames in any way.
Too many humans have met with tragedy for failing to understand that fire is no deterrent to zombies!
As a weapon, however, fire is still humanityâs greatest ally. Complete incineration is the best way to destroy a zombie once and for all. Burning eliminates not only the body but all traces of Solanum. However, donât think a flamethrower and several Molotov cocktails are the solution to all your problems. In actual combat, fire can be as deadly a threat as it is a protector.
Fleshâhuman, undead, or otherwiseâtakes a long time to burn. In the minutes or hours before a blazing zombie succumbs, it will become a walkingâor to be perfectly accurate, a
shamblin
gâ
torch. Several cases have been recorded in which burning ghouls have done more damage, even caused more deaths, than they would have with only their fingernails and teeth.
Fire itself has no loyalty. Consider
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