three aspects of the lives of young people that have been most affected by the digital technology: their sense of identity, their capacity for intimate relations, and their imaginative powers. Later, in conclusion, weâll return to reflect on the effects that the app consciousness may have on other aspects of life today and, more speculatively, on the lives of future generations.
SIX
Acts (and Apps) of Imagination among Todayâs Youth
A PPS LIKE S KETCH B OOK , B RUSHES, ArtStudio, Procreate, and ArtRage allow artists to draw, sketch, and paint using their smartphone or tablet. Photographers can create and manipulate images with Flixel, Instagram, Fotor, and PhotoSlice. For aspiring filmmakers, thereâs Viddy, iMovie, Video Star, and Movie360. Musicians can compose and arrange their music using SoundBrush, GarageBand, Songwriterâs Pad, and Master Piano.
We could make similar lists for just about any artistic genre. A sizable portion of the app ecology is devoted to supporting artistic production. Even apps that arenât ostensibly meant for creative pursuits lend themselves to imaginative uses. Recall our earlier discussion of the mini-performances that Molly stages and sends to Katie via the messaging app Snapchat. Living up to the name that we have bestowed on them, apps have changed how members of the App Generation engage their imaginations. Weâll explore whatâs gained and whatâslost by using apps (and other digital media) for the purpose of artistic expression.
We find that digital media open up new avenues for youth to express themselves creatively. Remix, collage, video production, and music compositionâto name just a few popular artistic genres of the dayâare easier and cheaper for todayâs youth to pursue than were their predigital counterparts. Itâs also easier to find an audience for oneâs creative productions. The app metaphor serves us well here, since apps are easy to use, support diverse artistic genres, and encourage sharing among their users.
And yetâreflecting patterns we observed in youthâs expressions of personal identity and experiences of intimacyâan app mentality can lead to an unwillingness to stretch beyond the functionality of the software and the packaged sources of inspiration that come with a Google search. We ask: Under what circumstances do apps enable imaginative expression? Under what circumstances do they foster a dependent or narrow-minded approach to creation?
Before proceeding, two background points. First, a word about our focus on art. We recognize that the imagination can be exercised in just about any sphere, be it science, business, a hobby, or sports. Indeed, Erik Erikson was referring to a wide range of endeavors when he wrote about the challenge of using oneâs mind and oneâs resources actively and imaginatively to pursue a meaningful, generative life. We focus on art because it may have the broadest provenance, because itâs generally what people think of first when they think of imagination,and because we have had the opportunity to examine wonderfully revealing collections of art secured over a two-decade span.
Second, a word about the term
imagination
. We are interested in how young persons use their cognitive, social, and emotional capacities to broaden their understandings and enrich their productionsâto think outside the box, as the saying goes. Many commentators are interested in this twenty-first-century skill, and they readily invoke words like âcreativity,â âinnovation,â âoriginality,â and âentrepreneurshipâ to capture the idea. We like âimaginationâ because it focuses sharply on the psychological process that the young person can bring to an activityâand, to be candid, because it allows us to speak of the Three Is.
FROM VIDEOTAPE TO VIDDING
There can be little doubt that apps and other digital media technologies have
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