Mr. Pouty over there is his brother Irwin.â
Irwin, still standing a good ten paces back from the rest of us, didnât try to shake Pennyâs hand or even nod hello. He was sulking.
âNow that youâve met everybody,â Julie continued, âwhy donât we all go back to the Big Tent and show you the system? You can try out one of our demos to get a better idea of what youâll be working on.â
âOK,â Penny agreed. She said it like it was actually the last thing in the world she wanted to do, but she let Julie take her elbow and lead her just the same, with only one last wistful glance back at the door sheâd come in by.
The Big Tent, as its name suggested, was the largest tent in the Factory. It was set up in the shedâs south end, oriented diagonally to the shed wallsâthe only way it would fit between the support pillars. Originally it was an army mess tent, but we had painted it to look like a circus big top (or actually, I had painted it, after Julie and Irwin made a halfhearted start; red and white stripes get boring pretty quickly). It housed the majority of the Factoryâs equipment, including a bank of networked computer-graphics workstations that Julieâs uncle had picked up off the street after theyâd fallen from the back of a truck.
The Big Tent was as cluttered as my bedroom and as messy as the shed itself had once been. But there were levels of disorder, and as we came in I thought I saw the reason for Julieâs spat with Irwin: overnight, one of the workstations had been gutted, its parts spread out across a worktable. This happened all the timeâIrwin was constantly taking one or another of the computers offline, taking it apart and reconfiguring it to squeeze out an extra ounce of performanceâbut having one of the machines down could cause problems with the rest of the network, especially when we were running a demo. So either Julie had forgotten to tell Irwin sheâd be needing the full system today, or, more likely, he hadnât listened.
The sight of all the hardware in the tent triggered another odd reaction from Penny. She pulled her arm loose from Julieâs grasp, went over to the worktable, and made a very authoritative-sounding observation about the collection of computer parts. I couldnât really understand what she saidâshe used the techno-dialect that ex-employees of Bit Warehouse are supposed to be fluent in, but which Iâd never learnedâbut it impressed Irwin enough to bring him partway out of his sulk.
âThatâs right,â he told her. âHave you worked with one of these before?â
Instead of answering, Penny examined the other two workstations, the ones that hadnât been taken apart. She ran her thumb over a rough spot on one computerâs plastic-and-metal shell. âDid you sand off the brand names?â she asked.
âThey came that way,â Julie spoke up. âPart of a special deal.â
âYeah,â Adam said. âNinety percent off, with no serial numbersâ¦â
âBe quiet.â
Penny was staring at me.
âOops,â I said. âSorry, I didnât mean you.â
âAndrew hears voices in his head,â Dennis explained, smirking. âHeâs got family up there.â
âFamilyâ¦?â
âItâs complicated,â said Julie. She shot a warning glance at Dennis. âAndrew will explain it to you himself, if he feels like it.â
I definitely didnât feel like it, not just then. âSo,â I said, hoping to change the subject, âwhat demo are we going to run?â
Dennis sat down at a computer terminal and punched a few keys. âWhat about Dancing Cripples?â he suggested. âYou like that one.â
Dancing Cripples was a demo version of the application Julie had dreamed up to pique my interest back when Iâd first tried Eidolonâthe application that a
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