white as the moon. âRiley!â
Dekker tried to unlock the emergency latch, but in his haste he smacked his forehead on the hanging lamp, and it began to swing crazily. The light shorted out as it arced toward the window, and for a moment Dekker could see outside clearly. It was not his sister outside the train car, but an image of her in black and white, standing on Aunt Primroseâs porch. The light flickered back on, and the image was lost to the night.
The train juddered beneath Dekkerâs feet. He felt the car begin to move. He leaned forward, trying to get another glimpse of his sister. The car went dark. This time Dekker saw Cobb and Riley playing a board game at the kitchen table in Aunt Primroseâs house in Nightside. Cobb turned and leered at him, his black eyes caught in the flare of the lamp as power returned to the car.
Dekker stumbled backward as the train began to pick up speed. Something tugged hard on his right shoulder, and he fell away from the window. âHurry up, you idiot. The train is leaving the station! We have to get off!â Harper was yanking him toward the rear of the car.
Dekker glanced out the window on the station side of the train. âNo!â He ran down the aisle behind Harper. They raced through the door at the end of the car and out onto the steps. The train was about to roll by the last boards of the platform. They jumped, landing on the wooden planks with a crash. As he stood, Dekker heard the train whistle into the night. He watched the engine drop down into the valley, the other cars trailing like a kite string.
âYou made it, barely.â The station agent was standing behind them.
Dekker glared at him. âYou people canât keep sneaking up on me like that.â
The figure only shrugged. âDid you find what you needed?â
âI think I know where my sister is. She was playing a game with Cobb.â Dekker shook his head. âI donât know why I didnât think of it before. He wants to be with us, live with us. And that means heâs headed to Aunt Primroseâs house.â Dekker turned and looked back at where theyâd come from, across the field. He could see the house silhouetted in pale light, small as a toy. He touched Harperâs arm. âCome on. We have to get back before itâs too late, or weâll be stuck here with Cobb forever.â
The station agent interrupted them as they made to leave. âMr. Cobb, you say? Well, well. I havenât heard that name in a very long while.â
âDo you know him?â asked Dekker.
âOh yes. Always after something he lost long ago. A shadow creature, he is, without remorse. You say youâve entered into a wager with him? Youâre not the first.â The figure glanced about with sad eyes at the empty platform. âBe sure you understand the terms of his bargain. Iâd venture he wants more than to trap you here in the borderland.â
âWhat does he want then?â asked Harper.
Dekkerâs mind flitted through all that Cobb has said when they made their deal. The realization of what he had agreed to suddenly hit him, and his stomach lurched. âHe doesnât want us to stay with him in Nightside. He wants to take my place in Dayside.â
âOh no,â whispered Harper.
Dekker forced the leaden feeling back down his throat. âWe just have to make sure he doesnât win. That creep doesnât get to be me.â Then he jumped down onto the tracks and started toward the house at a run.
Eight
They slowed as they circled the tall hedge walls of the garden, but there was no sign of Cobb or his soldiers. Moonlight shone across the house, so that the porch roof seemed to be caving in on itself in the shadow. The windows were black, except for one on the second floor. âHow are we going to get in there without Cobb noticing us?â Harper asked.
âIâve been thinking about that.
Alaska Angelini
Cecelia Tishy
Julie E. Czerneda
John Grisham
Jerri Drennen
Lori Smith
Peter Dickinson
Eric J. Guignard (Editor)
Michael Jecks
E. J. Fechenda