understand. Then, to the horror of the other recruits, the babbling turned to screams that reverberated inside their helmets. The seal between Eslay's helmet and his suit was opening. The suit was peeling back. Blood fountained from the exposed flesh as it went into explosive decompression. More blood splashed the inside of his helmet visor. As the suit retreated toward Eslay's waist, his lungs blew. The force of his chest rupturing lifted him clear off the surface. The suit snaked off his dead legs and, carried by the grav still running in his boots, dropped to the floor. Eslay's corpse, naked except for his helmet, continued to float upward. Rance quickly stepped up to the nearest recruit and took his weapon. He set it to blast, aimed it at the body, and held down the trigger until there was nothing left. He calmly turned and handed the weapon back to its owner, then he faced the stunned recruits.
"Couldn't just leave him to float around, could we?"
Hark was shocked by the blunt callousness. Surelyaman's death deserved something, some kind of observation. Rance seemed to be well aware of the feeling.
"Think we should have taken the time to give himadecent burial? Let me tell you something, gettingade cent burial can be a dangerous luxury. The first thing you learn is that a dead body is a worthless lump of organic garbage and isn't something you take risks for. Anything else is sentiment, and sentiment can get you killed. You're probably wondering how it was that the suit came off him and could the same thing happen to you. The answer is that it might, but it most likely won't, unless you cave in like he did. Not often, but now and again, a suit turns on its wearer if it feels he isn't giving one hundred percent. Eslay didn't like his suit, and apparently it didn't like him."
Rance made a dismissive gesture, and the overmen began herding the recruits into ordered ranks preparatory to returning to the interior of the ship. Elmo picked up Eslay's suit, boots, and weapon. As they marched away, Rance didn't go with them. He needed a few moments to himself. Eslay's death was 3 damned nuisance. Now he'd have to make a report to the line officer. Five
Hark was so terrified that he didn't care who knew it. In fifteen minutes the ship was due to make a jump. His new memory contained only the scantiest information about the jump. He knew that it was what moved the cluster from one point in the universe to another in a matter of minutes. There was the suggestion that it had something to do with the bending of the relationship between space and time, but there was nothing about the actual mechanics of the thing. It was either a closely guarded Therem secret or maybe just something that mere troopers didn't need to know. There was nothing about the terror of the jump in his new memory. He had learned about that on the messdeck during the last three days. Directly the jump had been announced, the whole messdeck had fallen into a deep gloom. Even the normally unshakable Dyrkin was affected. It started to appear as if the troopers hated the jump more than they hated combat. In combat, they were at least partially in control of their destiny. During the jump, they were completely helpless.
It took a while for Hark to find out what exactly was so frightening about the jump. Before the gloom set in,
things had improved a little on the messdeck. The newcomers hadn't been completely accepted, but they were being tolerated. Toleration, however, didn't extend to answering a lot of damn-fool questions. A full day had gone by before Hark got an answer out of a taciturn longtimer called Helot, who summed it up in just three sentences.
"It's more pain than it's possible to imagine. You feel like you're being torn apart limb from limb. The worst part is that it seems to go on forever."
When Hark had tried to ask more questions, Helot bad cut him off.
"You'll find out."
It wasn't that the previous three days had been spent sitting around the
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