by Allanon into the very heart of the same evil that had invaded his home and driven him from the Vale. He remembered again what he had felt in the presence of that evil—the terrible, overpowering sense of panic. Brin was being taken to where that evil lived, where there was not just one of the black walkers, but many. Against them she had nothing more than the strength of the magic of the Druid and her wishsong. How could Brin hope to stand against something like that? What if she were discovered before she managed to reach the book . . .?
He could not complete the thought. Despite their differing personalities and ways, Jair and his sister were close. He loved her and he did not like the idea of anything happening to her. He wished more than ever that he had been allowed to go with her to the Anar.
Abruptly he glanced westward to where the sun was slipping down into the treetops. The light was failing quickly now, and it was time to make his crossing and get on with the journey east. He cut a series of branches, using the long knife, and bound them together with pine bark strips to construct a small raft on which he could place his clothes. He had no desire to walk the chill autumn night in wet clothing, so he would swim the river naked and dress again on the far bank.
When the raft was finished, he carried it down to the river’s edge and suddenly recalled one of the lessons taught to him by the old tracker. They had been talking of ways to throw off a pursuit. Water was the best disguise of one’s tracks, the old man had announced in his cryptic way. Couldn’t follow tracks through water—unless, of course, you were stupid enough to try losing a pursuer in water so shallow that your footprints left their mark in the mud. But deep water—ah, that was the best. The current always took you downstream, and even if your pursuer tracked you to the water’s edge and knew you’d gone across—didn’t have to go across, of course, but that was another trick—he’d still have to find your trail on the other side. So—and here was glimmer of genius to the game—the very smartest quarry would wade upstream, then swim the deep water so that he would come out still above the point on the far bank where his tracks ended. Because the hunter knew you’d be carried downstream, too, didn’t he—so where do you think he would be looking? He wouldn’t think to look upstream right away.
Jair had always been impressed with that bit of trickery and resolved now to put it to the test. Maybe he wasn’t being followed, but on the other hand, he couldn’t be sure. He was still two days from Leah. If someone had come after him, this device of the old tracker would give him a bigger head start yet.
So he stripped off his boots, tucked them under one arm with the raft, then waded upstream several hundred yards to where the channel narrowed. Far enough, he decided. He took off the rest of his clothing, placed it on the raft and pushed off into the cold waters of the river.
The current caught him almost at once, pulling him downstream at a rapid pace. He let it take him, swimming with it, the raft held firmly in his trailing hand, angling as he swam toward the far bank. Bits of deadwood and brush swirled past him, rough and chill to the touch, and the sounds of the forest faded into the churning rush of the water. Overhead, the night sky darkened as the sun slipped below the treeline. Jair kicked steadily on, the far bank drawing closer.
Then at last his feet touched bottom, kicking into the soft mud, and he stood up, the night air chill against his skin. Snatching his clothes from the raft, he shoved it back into the river’s current and watched it swirl away. A moment later he was back on dry land, brushing the water from his body and slipping back into his clothes. Insects buzzed past him, bits of sound in the dark. On the bank from which he had come, the forest trees were fading stalks of black in the night’s
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