The Glass Bead Game

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Authors: Hermann Hesse
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musically, and philosophically within the framework of a universal language, were nourished by all the sciences and arts, and strove in play to achieve perfection, pure being, the fullness of reality. Thus, “realizing” was a favorite expression among the players. They considered their Games a path from Becoming to Being, from potentiality to reality. We would like to remind the reader once again of the sentences quoted above from Nicholas of Cues.
    Incidentally, the terminology of Christian theology, or at any rate that part of it which seemed to have become a part of the general cultural heritage, was naturally absorbed into the symbolic language of the Game. Thus one of the principles of the Creed, a passage from the Bible, a phrase from one of the Church Fathers, or from the Latin text of the Mass could be expressed and taken into the Game just as easily and aptly as an axiom of geometry or a melody of Mozart. We would scarcely be exaggerating if we ventured to say that for the small circle of genuine Glass Bead Game players the Game was virtually equivalent to worship, although it deliberately eschewed developing any theology of its own.
    In struggling for their continued existence in the midst of soulless world powers, both the Glass Bead Game players and the Roman Church had become too dependent upon each other for either to permit a decisive confrontation between them, although that danger was always present, since the intellectual honesty and the authentic impulse to reach incisive, unequivocal formulations drove the partisans of both toward a parting of the ways. That parting, however, never took place. Rome vacillated between a benevolent and a hostile attitude toward the Game, for a good many of the most talented persons in the Roman congregations, and in the ranks of the high and the highest clergy, were players. And the Game itself, ever since public matches and a Ludi Magister had been instituted, enjoyed the protection of the Order and of the education ministries, both of which always behaved with the greatest possible courtesy and chivalry toward Rome. Pope Pius XV, who as a cardinal had been an excellent and ardent Glass Bead Game player, as pontiff followed the example of all his predecessors in bidding the Game farewell forever; but he went a step further and actually attempted to put the Game on trial. It was a near thing; had he carried out his intention, Catholics would have been forbidden to play the Game. But the pope died before matters came to that point, and a widely read biography of this rather important man has represented his attitude toward the Glass Bead Game as one of deep passion which in his pontifical office he could vent only in the form of hostility.
    The Game had been played freely by individuals and cliques, and for a long time amiably promoted by the ministries of education, before it acquired the status of a public institution. It was first organized as such in France and England; other countries followed fairly rapidly. In each country a Game Commission and a supreme head of the Game, bearing the title of Ludi Magister, were established. Official matches, played under the personal direction of the Magister, were exalted into cultural festivals. Like all high functionaries in cultural life, the Magister of course remained anonymous. Aside from a few intimates, no one knew his name. Official and international communications media, such as radio and so on, were made available only for the great official matches over which the Ludi Magister personally presided. Among the duties of the Magister, in addition to conducting the public Games, was supervision of the players and the schools of the Game. Above all, however, the Magister had to keep strict watch over the further elaboration of the Game. The World Commission of the Magisters of all countries alone decided on the acceptance of new symbols and formulas into the existing stock of the Game (which scarcely ever occurs

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