the meeting was that air, sea, and land search would be undertaken, simultaneously, to the maximum extent feasible by the joint personnel of Ernathe and Warmstorm . Stunning weapons would be issued to all parties, and it was intended that they be used. Any Nale'nid sighted would be a target for capture.
Mondreau delivered general instructions to the Warmstorm complement and dismissed them to join their Ernathene counterparts for individual search party planning sessions. He called Seth inside. The starpilot eyed him wearily but respectfully; he had hardly slept, and he hoped that he was not about to be grilled. Still, among the Warmstorm personnel he was the only one—through accident or design—who had had repeated and fairly close contact with the Nale'nid, and he knew he was expected to offer useful information. At the moment, he could hardly even think.
"Perland, you and your friend Bonhof had some things to tell us, before we hustled you off. Do you want to give us a rundown now?" Mondreau spoke briskly, not acknowledging Seth's obvious exhaustion. Captain Gorges listened on, a faint smile flickering across his broad face.
Seth groaned inwardly, and swallowed. "I can't, I'm afraid. Racart never had the chance to tell me precisely what went on." He related what he knew, concluding with his belief that Racart might be alive in the hands of the sea-people. "I would hope that if it is true, the Nale'nid will make the fact known at some point."
Mondreau considered that, and conferred with Gorges. He turned back to Seth. "Well, since you seem to have an unusual facility for attracting these people, we're going to send you along on one of the land parties. Maybe you can help us net an emissary."
"Very well," Seth replied. He was repelled by the man's glibness on the subject of the Nale'nid, but he had no real objections to the plan. Perhaps if he were not so tired—
"I know," Mondreau cautioned, "that you will be tempted to turn this into a search for your friend. Remember, please, that you're going out to find and bring back a sea-person or persons. And that is your only responsibility."
Seth shrugged. "I wouldn't know how to go about searching for Racart if you wanted me to. Sir."
Mondreau looked at him sharply, but dismissed him without comment. Seth returned to the Warmstorm crew's quarters and went to sleep without speaking to another soul.
* * *
Seth's party assembled two days later, the last of the expeditions to set out. As the seven men gathered and sorted their equipment for the last time, the bad weather of the previous day subsided. The leader, Marq Senrith, paid particular attention to Seth and the other Warmstorm representative, Andol Holme ( chosen to keep an eye on me? Seth had wondered, though not unhappily), making sure that they had their gear packed and secured properly, and repeating the cautions he had given several times already—primarily, don't get separated from the group. Seth thought mutely of Racart's experience and nodded assent.
One of the Ernathenes, Coleman, was from Lernick; he had not previously been acquainted with the Lambrosians, but he joined with them in harboring reservations, not completely disguised, about the starmen's capacities for a lengthy trek on foot. Coleman was slightly paler than the Lambrosians; and like Damon, Reese, and Lanka, the other three, he was small by the standards of most worlds Seth knew, but lean, muscular, and weathered. Andol Holme was actually the largest of the group, rising slightly over Marq Senrith.
"Ready for another round of this?" he asked Seth, who was still feeling rather bedraggled. He received a squint in reply and laughed. "You look like a scurv-otter who's gotten washed over a waterfall and left in the sun to dry. And that's a compliment."
"Wrong planet," said Seth. "That is, I think so. But then, who knows? Around here, they just might have scurv-otters. Strange, isn't it, how little wildlife there is?"
"The wildlife
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