Feyland: The First Adventure
could feel the wind against her face.
    Wow. The developers had done a ton of work with the immersion software. This was nothing like the primary simulations Dad had her running around in. This world felt real . A faint, spicy scent tickled her nose—the smell of herbs and warm grasses. Jennet breathed in deeply, and smiled.
    A breeze riffled the leaves, their undersides flashing silver, and birdsong lilted through the air. On the far side of the clearing, a fern-draped path beckoned. Taking a firm grip on her staff, Jennet jumped over the circle of mushrooms and started forward in search of adventure.
     

     
    T he Dark Queen reclined on her throne of tangled branches, stars snared in her midnight hair. Her dress was made of moonlight and shadows. Around her the denizens of the Dark Court thronged, fey eyes glittering. Twig-limbed creatures crouched beside the throne, flanked by gossamer-winged maidens. Beneath the dark trees, hounds with glowing red eyes paced back and forth, held in check only by their antler-helmed master.
    A goblin approached the throne. Trembling, he bowed and swept off his blood-red cap, keeping his gaze averted from the terrible beauty of his ruler.
    “What news?” the queen asked, in a voice colder than winter ice.
    The goblin bowed even lower. “A human presence has been sensed at the edge of the Realm.”
    The Dark Queen stood, her eyes deep as night-dark pools. Her long, pale fingers curled eagerly at her sides.
    “Another human? Tell me everything.”
    “My queen—I know little.” The goblin shivered, clearly hoping his lack of knowledge would not prove his death. “It is a female, younger than the man….”
    He hesitated. The queen did not take kindly to reminders of her failure.
    The Dark Queen slashed the air with her hand. “Go on.”
    “A mortal girl. She is being watched.”
    “A young one.” The queen smiled, a sharp, dreadful expression on her inhuman face. “Bring her to me, but carefully. We will make no mistakes with this one.”
    “Aye, my lady.”
    On shaking limbs, the goblin scuttled away. He did not dare turn his back on the Dark Queen, or the avid, feral members of her court. As a redcap goblin, he was vicious—but one redcap alone was no match for the creatures under her command.
    At last, reaching the edge of her court, he turned and fled; past the eerie violet-hued bonfire where figures capered around the flames, past the high, keening laughter of a banshee, past the forbiddingly still figure of the Huntsman, his antlered head silhouetted against the late sky.
     

     
    J ennet followed the mossy path through the white-barked trees. Sunlight sifted in golden shafts between the trunks, and yellow-winged butterflies danced against the deeper shadows of the woods. The oak of her mage staff was smooth and solid under her palm.
    This was prime. By far the best sim experience she’d ever had. VirtuMax had done an amazing job with their new tech. It was hard to believe she was in a prototype game, the interface felt so smooth.
    Something rustled in the bushes beside the path, and she whirled, her breath catching.
    “Who’s there?”
    No reply. She stood for a long moment, scanning the underbrush, but saw nothing. Warily, Jennet started down the path again. Just because she was in the beginning level of the game didn’t mean she was safe. Monsters and creatures could spring out to attack her at any moment. That’s how these fantasy-type games went.
    Although usually a character picked up a quest first, instead of wandering around in the woods, waiting to be attacked. Clearly Feyland was still in the rudimentary storyline phase. She had nothing to go on, beyond exploring the world and hoping to figure things out. No prompts, no cues, no text explaining what her game objectives were.
    But as long as the world was so amazing, she didn’t care. The game developers would give her something to do soon enough.
    The trees thinned, showing glimpses of emerald meadows and

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