queen.â
We move in. Tactical formation.
The place is crawling with aliens.
The marines seem to know where the access stairs leading down are.
âWeâve run this mod on our own, several times. âCept this is way better,â says Drake calmly over the chat as he cuts down three warriors with a burst from his auto rifle.
At level five, strange growths, almost like the bone structure of some ancient dinosaur, cover the tight passages and narrow descents. At level six, things move from intense to insane, as aliens start crawling along the walls and ceilings, leaping in at us. But we stay tight and figure the shifting AI out. In time weâre working as a team, cutting them down as they come at us in sporadic waves. Weâre calling out targets, burning through ammo just to keep them back. At level eight we find nothing. Just a wan red light and darkness covering the entire empty level.
âWe made it,â says AwesomeSauce. I donât hear the bubble gum.
âYeah . . . ,â says Drake, his voice high pitched and triumphant. Heâs cruising on a cocktail of success and gunfire. âSometimes things turn out way different than you thought they would. In the movie we all . . .â
âSulaco Uplink, established,â interrupts the game announcer abruptly. â Orbital Strike, imminent.â
â . . . died,â finishes a much subdued Drake. Then, âMan, Orbital Strike âs like game over for all of us. Both sides.â
So thatâs what that was, I think, remembering the intel point back on the first map.
RangerSix told me that if I couldnât get the tech, then I was to make sure WonderSoft didnât get it either. I guess the WonderSoft commander had the same orders.
âOne minute to Orbital Strike, â says the gravel-voiced game announcer.
âThose cheaters,â swears AwesomeSauce, her voice petulant, bitter.
âYeah,â says Frost. âLosers gotta lose.â
Weâre done. Nothing survives an Orbital Strike . The only reason you use it is to make sure the other team doesnât win. No matter how good they are. Or how hard they played.
âListen up, Marines,â says Apone over the chat quietly. âWe made it this far. Letâs go down there and finish this thing now. Who cares what happens after that.â
Silence.
âStraight up,â says Crowe. âLetâs do it to it.â
We rush. We rush the stairs to level nine and find the shadow of a massive alien queen looming like some otherworld prehistoric nightmare in the mist, surrounded by large elongated eggs. She hisses, then roars, her jaws opening and snapping shut.
âYou guys did great tonight,â I say over the chat just before it all goes down. âGood job.â
âHey, Question,â says Dietrich. âYouâre no Gorman . . . thanks, everybody, that was the best game of my life.â
I didnât get that Gorman remark, but everyone agrees in their own way. It reminds me for a moment that games are supposed to be fun. Just fun. Thatâs all. We were terrified all the way. Nervous. Laughing. Solving the riddle of the game together. Yâknow . . . fun.
Then . . .
âMarines!â yells Apone as we enter the ninth level.
Weâre firing, bullets smashing into the rushing, looming queen. Acid splashes everywhere, away from and into us. Her tail is whip-snaking up and then down upon us. Claws wide . . .
âStand by for Orbital Strike, â says the game flatly.
And the screen turns white . . . then gray, outlining everything in drifting ash. Slowly freezing. Dissolving. Iâm looking into the jaws of the alien queen.
Game Over appears across my screen.
Chapter 6
S ancerré doesnât come home from the shoot that weekend, or the club the crew was going to afterward, for that matter.
Sullen gray morning light reminds me I came home late,
Diane Gaston
Alex Archer
Stephen L. Carter
Rhonda Nelson
Alyssa Day
Gemma Jenkins
Shannon Hollis
Ramsey Campbell, Peter Rawlik, Mary Pletsch, Jerrod Balzer, John Goodrich, Scott Colbert, John Claude Smith, Ken Goldman, Doug Blakeslee
Michael Cunningham
Quintin Jardine